Month: February 2009
Indifferent on history
There are a lot of people around Tampa and the greater Tampa Bay area who know more about the historic Floridan Hotel in Downtown Tampa (it’s distant past, it’s declining years, it’s failed restoration attempts in the past, it’s present, etc) than I do. That being said, why does the hotel have such a sorry ass Wikipedia page and why am I the one updating it?
…And not even doing a good job of it, but it’s better than it was just a few hours ago.
What to do, what to do (Epilogue)
I only had to see the dimensions of the Blackberry Curve 8900 to know it was my new Smartphone.
For a couple of months (here, here, here and here) I’d been debating switching cellphone companies instead of upgrading my phone with T-Mobile, but for one reason or another I just couldn’t bring myself to switch (usually money had to do with it, other times it had to do with anal retentiveness from AT&T).
But like the introduction to this post states, I was sold on the Curve the moment I saw the dimensions. it mirrored what I already had with my Blackberry 8700 — actually it was smaller by millimeters and lighter by loads and my 8700. Yeah the OS is something that old time BB users have to get used to, as does the trackball-versus-track wheel stuff. But it’s a smaller leap than switching carriers and equipment standards all together.
I’ll try to post more about the device in the near future but then again? It’s a smartphone, it’s inanimate… It’s not like it will grow a cape and leap tall buildings in a single bound.
bringing out the worst in me
It’s funny how some thigns come to you and inspire you to write or at least get the thoughts out someplace or another. In my case, it’s here on the Blog where the world can read, dissect, and make fun of whatever is bugging me.
In this case, it’s thoughts of the malignancies from this summer. Nothing new or fresh happened: the closest thing to news would be the fact I got a Christmas card from said malignance after the holiday. I didn’t even open it — because of the anger it brings out in me.
That’s the whole point of this post: It’s not healthy to brood about something that went wrong or something that happened in the past. It’s not healthy to sit on it and bubble over with thoughts that are just negative toward what happened. Negative and brooding.
A half hearted attempt in a card to thaw the ice didn’t exactly play well with me – not after five months of nothing. Nor would showing up in one form or another now and trying to play friendly. Thawing the ice isn’t going to happen when I have gotten to sit on the malignancies seven months.
But that’s not even supposed to be the point of this post. The stubbornness on display? The fact I am still angry after all this time? That’s the point — it’s bringing out the worst in me. Good friendships or other relationships are supposed to help you highlight your best thoughts and actions. The best of your character.
Chalk this up as another thing I’ve learned.
QFG VI: So I want to be a Hero (Again)
I got introduced to one of Sierra On-line’s greatest text-based adventures soon after it came out. It was a game called “Hero’s Quest: So you want to be a Hero”. This came out in the age of RGB and EGA graphics. But like the other “Quest” games of Sierra’s late 80’s and early 90’s offerings — it drew you in. It made you think. It forced you to solve puzzles in creative and entertaining ways in order to move forward in the game.
“Hero’s Quest” was forced to be renamed “Quest for Glory” due to a copyright-trademarking thingiemabob by way of Milton Bradley which had just released it’s own boardgame “Hero Quest” and had a concept for a video game (that I never saw released, by the way). Whatever the case, the series remained entertaining, challenging, goofy and fun during the 1990’s.
It’s been 10 years since Quest for Glory V: Dragon Fire was released. I’ve already stated my opinion on that one and can say that it becomes more tolerable as you go (but still a sharp contrast to the previous four games from the series). That’s not the point of this post. The point really is: When, if ever, will we get to start adventuring again?