Tag: adventure games

 

QFG VI: So I want to be a Hero (Again)

I got introduced to one of Sierra On-line’s greatest text-based adventures soon after it came out. It was a game called “Hero’s Quest: So you want to be a Hero”. This came out in the age of RGB and EGA graphics. But like the other “Quest” games of Sierra’s late 80’s and early 90’s offerings — it drew you in. It made you think. It forced you to solve puzzles in creative and entertaining ways in order to move forward in the game.

“Hero’s Quest” was forced to be renamed “Quest for Glory” due to a copyright-trademarking thingiemabob by way of Milton Bradley which had just released it’s own boardgame “Hero Quest” and had a concept for a video game (that I never saw released, by the way). Whatever the case, the series remained entertaining, challenging, goofy and fun during the 1990’s.

It’s been 10 years since Quest for Glory V: Dragon Fire was released. I’ve already stated my opinion on that one and can say that it becomes more tolerable as you go (but still a sharp contrast to the previous four games from the series). That’s not the point of this post. The point really is: When, if ever, will we get to start adventuring again?

And how?
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